My first iOS game launched about a month ago. It has gotten pretty-good to downright-giddy feedback from everyone who’s taken a look. But not enough people were taking a look.
Without (and sometimes with) a yuuuge media budget, there’s always the danger of a good app getting lost in the App Store. It’s hard out there for an indie dev and all that. But I was making discovery much harder by picking an obscure name: POTUSpalooza.